SoundtrackLong Guide

ReStory Soundtrack and Composer Guide

This ReStory soundtrack guide records the developer statement naming M. Harvey Bee as composer, the no-AI claim, videos, and release details still unknown.

The ReStory soundtrack was created by M. Harvey Bee according to a public developer statement collected from Steam, and the team said the music did not use AI. M. Harvey Bee also has an identified Bandcamp page in the research. A standalone soundtrack release, complete track list, formats, price, and streaming availability are Pending confirmation.

What the developer stated

A Steam discussion about AI art received a developer response addressing the production. The team said ReStory did not use AI-generated assets and said it would not do so in the future. The response specifically credited the music to M. Harvey Bee and said AI was not used for it.

That is a developer statement, not an independent audit of every production file. The correct wording is that the development team publicly made the claim. This site has not independently inspected the full audio workflow.

Other credited creative work

The same discussion said character voice-like noises and short vocal sounds were recorded by artists and development-team members. Developer Eugene Kisterev said the cover, logo, characters, and other 2D art were created by the team’s in-house artist Angelina. These credits help separate music, vocal sounds, and visual work.

The research does not provide full names for every voice contributor, sound designer, mixer, or audio implementer. It also does not list recording studios, instruments, middleware, or mastering credits. Those details remain Pending confirmation.

Where official music can be heard

The research indexes three official tinyBuild videos: the Demo Trailer, Release Date Trailer, and Launch Trailer. Those videos provide official audiovisual material, but the source list does not identify the track names used in each cut. Trailer audio should not be treated as a complete soundtrack album.

The official Launch Trailer is available through tinyBuildGAMES on YouTube. Embedding the official video is preferred to downloading and reuploading it. Whether the trailer mix matches the in-game soundtrack version is Pending confirmation.

Media comments on audio

Some launch coverage criticized music control or aspects of the interface experience. That is an attributed review observation, not an objective statement that the score is poor. Other collected review consensus focused more strongly on atmosphere, characters, repair flow, and visuals.

A soundtrack guide should separate composition credit from player preference and control design. Repetition, volume controls, station selection, or track changes may be menu issues rather than composition facts. The exact current control set is Pending confirmation.

No verified album details yet

The collected official entries include the base game and a Digital Artbook DLC. The artbook launched August 6, 2026 with a United States launch price of US$4.99 and contains character concepts and early designs. It is not identified as a soundtrack product.

No soundtrack DLC App ID, album price, track list, physical edition, or official streaming release appears in the research. Do not invent track names from trailer descriptions or upload extracted game audio. Every release detail is Pending confirmation.

How to verify a future release

Check the Steam news feed, base-game DLC list, tinyBuild channels, the developer site, and M. Harvey Bee’s official Bandcamp presence. Record the release date, platform, label, track titles, duration, and purchase terms only when an official page provides them. Dynamic availability should be dated.

If a community playlist appears, distinguish it from an official album. A video title or fan upload does not establish ownership or complete credits. Use links rather than redistributing copyrighted audio.

Sources and boundaries

The primary statement comes from the Steam developer response cited in the research. The composer’s Bandcamp is also indexed, and official video links come from tinyBuild’s YouTube channel. Review comments remain attributed to the outlets that made them.

The evidence cutoff is August 7, 2026. The confirmed answer is the composer credit and the team’s no-AI statement. Track names, album availability, and licensing details remain Pending confirmation.

Verified game context

ReStory: Chill Electronics Repairs is a single-player, narrative shop-management simulation developed by Mandragora and published by tinyBuild. The full game launched on August 6, 2026 for Windows and macOS, while Steam did not list Linux in the collected store data. Its setting is mid-2000s Tokyo, and the official main-story estimate is more than fifteen hours with variation by play style.

The confirmed work cycle joins practical repair and business management. Players receive counter or email orders, inspect and dismantle electronics, clean or replace components, reassemble devices, complete requested customization, and deliver the work for income and reviews. Bills, parts, market purchases, tools, licenses, storage, decoration, customer decisions, and multiple endings give that cycle its wider context.

Official material also confirms fifty Steam achievements, Steam Cloud, Family Sharing, and partial controller support. Steam Deck status at launch was Playable rather than Verified, and the team said it was continuing improvements. No page here converts those labels into performance measurements that were not collected.

Separating credits from release details

The composer credit comes from a public developer response that names M. Harvey Bee. The same response says AI was not used for the music and that the project did not use AI-generated assets. This page attributes that statement to the team rather than presenting an independent audit.

The collected research also identifies a Bandcamp page for M. Harvey Bee. That establishes a relevant artist presence but does not prove that a ReStory soundtrack album is available there. An album page, catalog number, price, and release date remain Pending confirmation.

In-game music and a separately distributed soundtrack are different claims. Store trailers or official videos can confirm that music accompanies published ReStory material, yet they do not expose a complete track list or downloadable files. Track titles, composers for each cue, durations, and formats are Pending confirmation.

The developer response separately discusses recorded character noises and short vocal sounds. Those credits should not be folded into the soundtrack composer credit without further evidence. Performer names, recording sessions, and the relationship between vocal sounds and music tracks remain Pending confirmation.

The research cutoff is August 7, 2026. A later soundtrack announcement may answer the unresolved distribution questions, but it needs an official store or artist source. Until then, this guide records the verified credit and labels all release specifics as unknown.

Keep Building Your Repair Skills

Return to the researched guide index or continue with ReStory on Steam.